is_pointer_to_heap 506 gc.c           	if (is_pointer_to_heap((void *)*x)) {
is_pointer_to_heap 568 gc.c               if (is_pointer_to_heap((void *)obj)) {
is_pointer_to_heap 740 gc.c           	    if (is_pointer_to_heap(obj->as.node.u1.node)) {
is_pointer_to_heap 743 gc.c           	    if (is_pointer_to_heap(obj->as.node.u2.node)) {
is_pointer_to_heap 746 gc.c           	    if (is_pointer_to_heap(obj->as.node.u3.node)) {
is_pointer_to_heap 840 gc.c           	       is_pointer_to_heap(obj) ? "corrupted object" : "non object");
is_pointer_to_heap 1485 gc.c               if (!is_pointer_to_heap((void *)ptr)) {